a simple surface…

here’s an early picture that i drew for BLUE vol 2 chapter 1: it’s a simple surface, with cel shading and a nice (though primitive) color palette.  some things work. i like how the base plane accepts shadows & helps frame the figure in 3-d. in retrospect, i should have used soft shadows instead of hard & the specular on the cel shading is distracting. it looks a bit better animated.

but — it’s the hidden lines and countours that tell the real story.  see that cusp singularity?  there’s a lot of mathematics hiding in a single figure.

BLUE vol 2 chapter 1

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